Opera Pinball Machine
Phantom of the Opera Pinball Machine by Data East 1990. The asking price is based on the pin being refurbished to “Collectors Quality” condition.
The photos in the gallery at present, show the pin in it’s current condition.
Major work that will be done on this unit as follows:
Cabinet will be stripped, and sanded down to wood. All body repairs will be completed, then unit will be primed, then block sanded with 1000 grit.
The base coat will then be applied. Once dry, a new set of top quality decals will be laid down, with cut-outs around the legs, and edges, which will prevent future decal rippling.
All the metal will be sandblasted, and powder coated; I’m thinking white, but if your ordering the pin, choose your own color.
The playfield will be stripped bare, topside and underside. The old faded, and scratched Mylar coating will be removed, at which point there are a few small paint touch ups to do. Once completed, it will receive four coats of 2-part automotive clear.
All the electronics will be updated, and many old connectors, and capacitors changed, so the unit is reliable.
All playfield metal parts, such as posts, will be polished in a tumbler with a special medium, for over 1 week; end result, they will look new.
All mechanical components will be disassembled, cleaned, and rebuilt to original specifications.
A new playfield plastic set will be installed.
The machine has a new LED alphanumeric player score displays already installed, making the high voltage generation section obsolete, greatly improving reliability.
All #47 & #555 bulbs will be changed to color matching 2-SMD frosted, high intensity Comet brand. All back box bulbs will usually be cool AKA natural white. Likewise, most all playfield General Illumination (GI) will also be Cool White. Unlike Warm White, which has a red hue, cool white is pure white, and will illuminate the playfield much better.
A new sheet of tempered playfield glass will be installed.
Basically, everything you read about under “The Restoration Process”, which is broken into 3 parts (Board Sets-Playfield-Cabinet) will be done to this pin.
Notable Features: Flippers (2), Pop bumpers (3), Slingshots (2), Standup targets (9), Vertical up-kickers (2), Swinging target (1), Hanging target (1), Left kickback outlane, 2 under playfield subway ramps. A ramp in upper right playfield (the “organ”) raises to allow the player to shoot balls into the cavern below the playfield. It raises after player hits all three targets at top of ramp or completes shooter lane skill shot.
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