One of only 7,697 units produced, this solid state electronic (SS) machine features 2 flippers, 4 slingshots, 15 standup targets, 3 moving ramps, 2 horseshoe lanes and a plunger skill shot. It has no pop bumpers. There is a rotating color cylinder under playfield that simulates building on fite. The player must quickly “put out fires” when they appear in various places on the playfield by either completing a bank of targets or making a lit shot. These objectives award points increased by the “fire multiplier” as displayed in the upper playfield inserts indicating 10x-7x-5x-3x-2x. Each ball in play starts with this multiplier at its highest value of 10x and counts downward each time a fire is not put out within a timed interval. Each end of a large horseshoe lane is protected by ramps that raise and lower. When lowered, they deliver the ball to ball locks. Upper playfield has a ramp that raises and lowers during play, allowing a ball to enter an elevated opening for multiball. A small horseshoe lane above this ramp advances bonus multipliers 2x-3x-4x-5x-10x which display in the storefront windows in the lower playfield. Top of backbox has a ringing bell. The first and second player score displays are alphanumeric and the third and fourth player displays are numeric only. Concept and art by Mark Sprenger. Design by Barry Oursler with music by Chris Ganner. Sound by Brian Schmidt, Rich Karstens and Chris Granner with software by Dan Lee. Fun fact: the score display fire effecrs were later used on Midway’s 1989 ‘Transporter the Rescue’ and Midway’s 1990 ‘Bugs Bunny’s Birthday Ball.’
Call Pinball Alley, Rochester, NY for details on the pricing of each restoration and machine. We do not sell machines as is. We do not sell machines as projects or to be restored by another party. These machines are to be restored in house once a home has become available. The price of the restoration will depend on labor and parts.
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